Another League of legends fan art.
Super fun project i did to study Substance and style variation.
Fully sculpted in Zbrush from scratch, retopo in Max and Topogun, render in Vray.
THU – Story telling…
Morgana _ League of Legends
ICS – Digital Sculpture Class
The Pirate is based on a concept art by Mike Azevedo. Another character sculpt done 100% inside Zbrush.
Paikuhan is a amazing characters who fights Goku at the very end of Dragon Ball Z, at the other world Tournament.
Model made for Rod Pralier’s facebook challange.
All done 100% with Zbrush, from zspheres basemesh to final render.
<p><a href=”http://vimeo.com/69382249″>Paikuhan – DBZ Turntable</a> from <a href=”http://vimeo.com/mastein”>marianosteiner</a> on <a href=”http://vimeo.com”>Vimeo</a>.</p>
Statue of Mariuz Pudzianowski, 5 times World’s Strongest Man, MMA fighter, actor and singer.
About 95% of zbrush work. 5% 3DsMax.
Hope you like it!
<p><a href=”http://vimeo.com/69898279″>VampireinBrooklyn turntable</a> from <a href=”http://vimeo.com/mastein”>marianosteiner</a> on <a href=”https://vimeo.com”>Vimeo</a>.</p>
Model done for my Digital Sculpture course at http://www.ics.art.br/web/
This is a sculpture i did last year on my “Digital Sculpture” class here in Brazil, based on a awesome concept art of Manuel Augusto Dischinger Moura. I choose this concept because of its versatility as a character.
With this sculpture i would approach anatomy, style adaptation, subtools creation ( dynamesh/ shadowbox, etc), refinement , alpha creation and application, transposing and final adjustments.
For more info about the Digital Sculpture course : http://www.ics.art.br