I had the opportunity to collaborated with Plastic Wax on several game cinematics and trailers, contributing character modeling, textures, blendshapes, and high-resolution sculpts across a variety of productions.
During this collaboration, I worked on projects including Gears of War: Ultimate Edition, Dungeons & Dragons, Infinite Crisis, and Civilization V: Brave New World. My contributions ranged from hero characters to costume assets and facial blendshapes, adapting to the unique artistic and technical requirements of each production.


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