Here’s my entry for the Annex Labs Warlord Challenge: the Insect Warlord.
The character was created from scratch in ZBrush, rendered in 3ds Max + V-Ray, and finished with post-processing in Photoshop.
Huge thanks to Annex Labs for putting together such a great challenge, and to my closest friends for all the support, feedback, and encouragement throughout the project.









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