Sir Malcolm Murray – Ingame portrait #2 Posted on February 12, 2015April 26, 2017 Posted in Personal StuffTagged 3dsMax, ingame, marmosettoolbag, pennydreadful, portrait, realtime, sirmalcolm, zbrushLeave a comment Sir Malcolm Murray – lowpoly bust Penny Dreadful fan art. “Because you are not afraid to pull back the skin and look beneath…” Another game-res practice, rendered in Marmoset . About 28k tris. Advertisement
Apocalypse Posted on March 19, 2014April 26, 2017 Posted in Personal StuffTagged 3dsMax, Apoc, Apocalypse, Cinematic, Marvel, Vray, X-men, zbrush1 Comment Here is my entry for the Comicon Challenge 2014. Cinematic character, made with Zbrush, 3dsMax, Topogun, Photoshop.