Category: Pro Stuff
Techno Image
UFCECE
Amazing project i had the pleasure to work together with my friends of Techno Image / Meindbender studios.
I was responsable for the Referee and the crowd guys. I did the modeling, textures and blendshapes for them. Bruno Melo helped with a couple of crowd guys models.
Agency: África, Brazil – Art Diretor: Alexandre Prado – Creative Director: Eco Moliterno – RTV: Patricia Gaglioni
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Itaú- Contos de fada
Plastic Wax
Gears of War Ultimate Edition Opening cinematic:
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Dungeons & Dragons
Worked on the cultists shoulderpads and on the Sourcerer outfit. ( model + textures )
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Infinite Crisis
Had the pleasure to work on Batman doing model+ textures ( except for the face ), and on Green Lantern ( highpoly )
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Civilization V – Brave New World Trailer i’ve worked with Plastic Wax. I was responsable for Picasso’s model and a few other characters blendshapes.
ICS – Digital Sculpture Class
The Pirate is based on a concept art by Mike Azevedo. Another character sculpt done 100% inside Zbrush.
Paikuhan is a amazing characters who fights Goku at the very end of Dragon Ball Z, at the other world Tournament.
Model made for Rod Pralier’s facebook challange.
All done 100% with Zbrush, from zspheres basemesh to final render.
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Statue of Mariuz Pudzianowski, 5 times World’s Strongest Man, MMA fighter, actor and singer.
About 95% of zbrush work. 5% 3DsMax.
Hope you like it!
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Model done for my Digital Sculpture course at http://www.ics.art.br/web/
100% Zbrush.
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Bigshot Toys
Lost Planet Figure
This was an awesome project i had the opportunity to work on with the guys at Big Shot Toys. ( http://www.bigshottoyworks.com/ )
I was responsable for all the mech accessories , the face and the guns.
Crytek
CVFX
Flight of the Butterflies
Monarch Butterfly digital double model and textures , made in partnership with CVFX.
Tribbo Post
Black Maria
Dead Island
Freelance blendshape artist for a couple of characters.
Partnership with Ten24 and Axis Animation